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Game Design & Intro to Programming

For Ages 10-14: NEW PROJECTS AND ACTIVITIES each year!

 Want to read more about selecting the right Game Design class for your son or daughter? Click here!

Prerequisite: Technovators or similar Game Design course or Age 11-14; Comfort with typing and desire to learn programming.

Design your own Mario®-style computer game while gaining an understanding of intermediate-level game development. You will learn to code using the GameMaker® programming language (GML), writing scripts that control the game action - including character movement, health and scoring, collisions, and displays. Your game will feature floating platforms, secret passages, and a variety of chasers and power-ups.

This class is geared to students who wish to take game design skills to the next level and desire to learn how to write code for game play. You’ll gain a familiarity with coding and quickly see how your code translates into actions. It's a good introduction to programming elements such as loops, variables, functions, and operators and offers similarities to Java and C# languages.

No prior programming experience is required, but students will need to be comfortable with typing and following higher-level instructions due to the code-writing aspect of the second game.

Students take home their games to play on a Windows-PC.

Early Bird Camp Tuition:
Full day (9am-3:30pm): $365/wk

Tuition for the 4 day week of June 29th, which contains a Friday holiday for the Fourth of July:
Full day: $290/wk

To see a daily schedule of Game Design click here.


What's Special About TechKnowHow®'s Game Design Classes: This camp is a hands-on opportunity for students to design and complete two computer games. Students experience the full process of creating a game from beginning to end, and take home their work as well as software to continue making games at home.

Focus on Creativity: Students create their own look, flow, and complexity for their games. Each game project is open-ended versus pre-packaged, and students have control over the visual elements, gameplay, settings and incorporation of music and sound effects.

Powerful Software: GameMaker®, the software used in this class is robust enough that it is used in many college-level introductory game design courses, yet it is consistently mastered by students, ages 10-14, in our program.

Fun Introduction to Programming and Logic: Students write code to build the second game in this class. They will learn the GameMaker® programming language (GML) to write loops, variables, functions, and operators, similar in structure to Java and C# languages.

Resources for Continuing Education at Home: Students take home a professional, full-features version of GameMaker® software, as well as class lessons, and a library of graphics and music files for use in creating games at home.

Knowledgeable Instructors: Instructors lead the class through sequential lessons to complete a game. Instructors discuss game design concepts, answer questions and assist students in troubleshooting their work throughout
the course.

A Great Value: We combine our strong curriculum, fun and empowering teaching method, knowledgeable instructors, and take-home resources to make our classes a unique and tremendous value for those interested in learning programming and game design.

This class for Summer 2015 is being held at the following locations:

Campbell: Week of 6/22
Cupertino: Week of 7/20
Fremont Rec Dept:
Week of 7/13

Los Altos:
Week of 7/27


Palo Alto: Week of 6/29
SF - Sunset:
Week of 7/6

Sunnyvale: Week of 6/29

To return to the complete list of our courses click here.

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