Want to read more
about selecting the right Game Design class for your son or daughter?
Design your own Zelda®-style computer game while you learn programming skills. You’ll create a 2D action-adventure videogame featuring level exploration, side quests, interaction with enemies, power-ups and more. All your game development will be done by coding, using the GameMaker® programming language (GML), writing scripts which control the game action - including character movement, health and scoring, collisions, and displays. You'll quickly see how your code translates into on-screen actions.
The camp goal is for students to discover that programming can be fun, creative, and artistic. We use the same software used at many universities in their introductory game design course. The computer science and game design skills used in the class include if-then logic, use of variables and for loops, graphic rendering, project planning, object-oriented design, and polymorphism. The programming elements offer similarities to Java and C# languages.
Prerequisite: This class is geared to students who wish to take their game design skills to the next level and desire to learn how to write code for game play. No prior programming experience is required, but students will need to be proficient at typing and following higher-level instructions due to the code-writing aspect of the camp.
Students take home their game to play on a Windows-PC, along with software and game resources to continue making games at home.
Early Bird Camp Tuition:
Full day (9am-3:30pm): $365/wk
Tuition for the 4 day week of June 29th, which contains a Friday holiday for the Fourth of July:
Full day: $290/wk
This class for
Summer 2015 is being held at
the following locations: