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Game Design: 3D Game-Making
& Intro to Programming

For Ages 10-14: NEW PROJECTS AND ACTIVITIES each year!

 Want to read more about selecting the right Game Design class for your son or daughter? Click here!

Prerequisite: Technovators or similar Game Design course or Age 11-14; Comfort with typing and desire to learn programming.

Design two computer games while gaining an understanding of intermediate to advanced game development. First, create a two-player 3D racing game which uses a game “camera” to provide a realistic sense of driving. Then, learn to use the GameMaker programming language (GML) to design your second game, a 2D platform adventure. You write the scripts that control the game action - including character movement, health and scoring, collisions, and displays.

You'll gain a familiarity with coding and quickly see how your code translates into actions. It's a good introduction to programming elements such as loops, variables, functions, and operators and offers similarities to Java and C# languages. Students take home their games to play on a Windows-PC.

This class is geared to students who wish to take game design skills to the next level and desire to learn how to write code for game play. No prior programming experience is required, but students will need to be comfortable with typing and following higher-level instructions due to the code-writing aspect of the second game.

Take home your games to play on a Windows-PC.

To see a daily schedule of Game Design click here.












What's Special About TechKnowHow®'s Game Design Classes: This camp is a hands-on opportunity for students to design and complete two computer games. Students experience the full process of creating a game from beginning to end, and take home their work as well as software to continue making games at home.

Focus on Creativity: Students create their own look, flow, and complexity for their games. Each game project is open-ended versus pre-packaged, and students have control over the visual elements, gameplay, settings and incorporation of music and sound effects.

Powerful Software: GameMaker, the software used in this class is robust enough that it is used in many college-level introductory game design courses, yet it is consistently mastered by students, ages 10-14, in our program.

Fun Introduction to Programming and Logic: Students write code to build the second game in this class. They will learn the GameMaker programming language (GML) to write loops, variables, functions, and operators, similar in structure to Java and C# languages.

Resources for Continuing Education at Home: Students take home a professional, full-features version of GameMaker software, as well as class lessons, and a library of graphics and music files for use in creating games at home.

Knowledgeable Instructors: Instructors lead the class through sequential lessons to complete a game. Instructors discuss game design concepts, answer questions and assist students in troubleshooting their work throughout
the course.

A Great Value: We combine our strong curriculum, fun and empowering teaching method, knowledgeable instructors, and take-home resources to make our classes a unique and tremendous value for those interested in learning programming and game design.

This class for Summer 2014 is being held at the following locations:

Belmont - Notre Dame HS: Week of 6/23
Burlingame - Roosevelt:
Week of 7/28

Campbell - Old Orchard: Week of 7/14
Cupertino - Bethel Lutheran: Week of 6/30
El Cerrito/Berkeley - Tehiyah School: Week of 7/7
Fremont Rec - Lake Elizabeth: Week of 7/14


Livermore Rec - Community Center: Week of 7/21
Palo Alto - Ohlone School: Weeks of 6/23
Pleasanton Rec - Cultural Arts:
Week of 6/30

SF - Holy Trinity:
Week of 6/16

SF - Marin Prep: Week of 7/21
Sunnyvale - King's Academy: Week of 7/7


To return to the complete list of our courses click here.

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